Timber Tom S$119.90
Designer: Marco Bing
Artist: Marco Bing
Number of players: 2 - 4
Official Recommended Age: 10 years and above
Users' Recommended Age: 8 years and above
Playing Time: 60 minutes
Awards! 2009 Golden Geek Best Innovative Board Game Nominee
BGG Paul Nomikos:" Components are absolutely marvelous. The game is very good, you will have fun and excitement with it. The rule book needs some improvement. This is a great game for kids (ages 5 to 10) but not with the rules that the game comes with. You have to make your own rules and your kids will love this game. The rules that the game comes with is for older kids and adults. But spend a little time to make rules for little kids and you have a winner! "
BGG Barry Kendall:"What a gorgeous game! Looks even better in person than in the photos. Excellent component and production quality. The board has no folds. The pieces fit well and the graphics are easy to interpret. Play balance is tight, although there are periods in the game when the leader cannot be clearly identified. Often comes down to the last turn's race for camp. Holds everyone's interest and the strategies are quite variable. This one's going to get a LOT of play."
BGG Steve Wood:"Timber Tom is a heavily themed game presented in a sumptuous format. The board is completely beautiful and unique and evokes old school topographic games like Fireball Island. Components are of uniform top quality. While it is roll and move (sort of) at its core, Timber Tom feels like much more due to a wealth of small and subtle ways to gain movement advantage. There always seems like there is a lot to do, and a lot of decisions to make. The game play can be brutal in a "take that" fashion as planting trees to hinder your opponents is a key mechanism. We are very much looking forward to expansions to get some bears roaming the mountainsides.
BGG Dea Draper:"Oh, my gosh. I am so, so, so impressed. I got my box today directly from Marco Bing. A QUALITY game. Fantastic componets, great packaging... The frames are well punched and the graphics & colors great. Not only that, a sturdy, well-done Game Summary Card and a well laid out instruction booklet. In addition, the trees are stored in their own box, and the inside bottom of the box is labeled so you know just where to place all the components. The board is 3-D. This game is a bargain. Wow! For game play--A different little gateway game that is easy to teach. I like the clever way to burn the opposition--grow trees in their path. This is a winner. Game is too long for 3 of us when the goal is all 4 mountain tops--reduce winning to 3 treasures. For 4 people we reduced it to 2 treasures, which is the most we would ever do with 4 people. I also prefer eliminating the cards as the rules suggest doing, but so far my opponents veto that idea."
How To Play:
Your aim is to hike TWO* of the treacherous mountain peaks of the Split River Valley, claim the pouches of lost gold, and be the first hiker to return to Base Camp (or be the Hiker with the best state-of-resources in a drawn finish).
You and your opponents all have the chance to hinder each other's progress by planting forest barriers around the mountains. You also have access to resources which will remove these trees (your axes and chainsaws), or enable you to fly over them (using your helicopter flights). The hiker who best utilizes these resources, including their food supplies, will ultimately win the game.
Flash flooding, quicksand, snowfalls, broken bridges, landslides and avalanches are just some of the unpredictable hazards you may have to encounter along the way! Be prepared! Plan your own moves in advance and try predicting moves to be made by other hikers. One false move or miscalculation will often mean the difference between your win or a loss!
BGG Engodunn:"Not only is this a great game, it's also pure art! The board, the components, even the box and packaging. are pure awesomeness! Too bad this won't ever be reprinted, with the designer gone missing and all..."
BGG Brian Moore:"Unique family race game with a hiking theme played out on a 3D pegboard with almost no luck. Beautiful components, especially coming from a small publisher."
BGG Steve Bullock:"I love this game! At first it seems like a simple walk in the park (get it?), but then it gets mean! Trees start to pop up full grown in your path, and after a while you have to run back to a cabin to get axes to cut them down to clear a path...then a helicopter flies overhead with the grinning face of your opponent leering down as he flies toward another mountain. Great Fun! Give it try before the limited run sells out!"
BGG Ryan McSwain:"When I opened the box, I was blown away by how awesome the components and presentation are. Game is fun, feels fast, and you have a very clear idea of what you're needing to do and how to do it--an excellent gateway or family game. My spouse and I enjoyed a two-player game, and it was a very close game.I am so glad I bit the bullet before they're all gone!"
BGG W. Beljo:"One of the most beautiful and lavish produced games ever. With this game your attention is assured. The game is a clever race game, which is often tight and tense."
BGG Paulo Soledade:"This is a very good exploration game in a 3 dimension board game. Very cool components and a playability very well concieved because it gathers strategy, luck and rule's simplicity all together in 60 minutes of fun."
BGG Walt Mulder:"I'd say as a family style game, the game play is rated at 6 to 7 (closer to 7+ with the expansion pines), but you really don't appreciate the quality of the product until it's in your hands (I didn't anyway). Great bits push this up to a rating of 8 for me."